
Starting a 1st level you become an undead who uses an unfinished phylactery, with the following advantages and disadvantages Greater Phylactery Paralyzing Touch, Soul ReaperĪbility Score Improvement, Master Resistance Spellcasting, Phylactery, Drain Touch, Archetype Bonus ( a) Leather Armor or ( b) 15 gp's worth of unholy relics.( a) A short sword or ( b) A light crossbow or ( c) A quarterstaff.( a) scholar's pack or ( b) diplomat's pack.You start with the following equipment, in addition to the equipment granted by your background: Skills: Choose any three from Arcana, Deception, Investigation, History, Medicine, Nature, Perception, Persuasion, or Religion Equipment Saving Throws: Constitution, Intelligence Hit Points at Higher Levels: 1d8 (or 5) + Constitution modifier per Lich level after 1st Hit Points at 1st Level: 8 + Constitution modifier

Second, choose the Hermit background.Īs a Lich you gain the following class features. If you plan on being a Death Knight, Strength should be your highest stat, followed by Constitution or Intelligence. First, Intelligence should be your highest ability score, followed by Constitution if you plan on being a Dark Mage. You can make a Lich quickly by following these suggestions.

You want to die and be brought back to life enough times it becomes a running joke.You want to explore morality and make a character who might be good but selfish, or a character who suffers from a tramautic experience and still holds fresh scars.You want to be a morally ambiguous trickster and deciever.


A properly created Lich will always have a powered phylactery that sustains the Lich and reconstructs their body when they die, and the proper method for creating a lich is a closely guarded secret. It truly doesn't matter how you became a lich, what matters is what you choose to do now. In order to be a lich, you cannot be a race that is a construct or undead by default.
